战役 |
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AOI DID EI HttT LOW 自由 NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
英 默 - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
A tale floats around the swamps of Marauderdom involving a Wild Elf Windrunner and the high queen of the Issaelfr. The Windrunner, who in the course of his wanderings found himself in Alfenheim, challenged the queen, a Mistral Rime Castellan, to a race. The winds which the Castellan carried in her pouch would be unleashed and sent against him, and if they caught him, he would tell the queen how to counter the poison found on the spears of the Windrunners. If he managed to outrun them, the queen would grant him an unnamed favor. The sidhe lost his brash wager, and that is how the Rime Castellans learnt the art of curing poison.
One version says that, anyway. Those who have seen the Windrunners in action doubt the purported outcome of the race.
特别提示:本单位游击能力使其能够忽视敌人的控制区域,随意绕行至对方的身后。 Their primary spear they coat with the sap of a certain shrub, giving it a poisonous tinge, but they would consider it cowardly to do this for their javelins as well. The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.本单位的'精准'攻击保证其具有很高的命中率,但这只是在进攻时有效。
升级自: | Tracker |
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升级为: | |
价格: | 46 |
生命值: | 52 |
移动: | 8 |
经验值: | 100 |
Level: | 3 |
攻击属性: | 混乱 |
ID | Wild Elf Windrunner |
能力: | 游击 |
spear 穿刺 | 9 - 3 近战 | poison | |
spear 穿刺 | 12 - 3 远程 | 精准 |
抗性 | |
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剑刃 | -10% |
穿刺 | -10% |
冲击 | -10% |
火焰 | 0% |
寒冷 | 20% |
奥术 | 0% |
地形 | 移动点数耗费 | 闪避几率 |
---|---|---|
不可通行的 | 100 | 0% |
丘陵 | 2 | 50% |
冰冻的 | 2 | 30% |
城堡 | 1 | 60% |
山岭 | 2 | 60% |
平整的 | 1 | 40% |
无法行走的 | 100 | 0% |
村庄 | 1 | 50% |
森林 | 1 | 70% |
沙地 | 2 | 30% |
沼泽 | 2 | 30% |
沿海珊瑚礁 | - | 0% |
洞穴 | 2 | 40% |
浅水 | 3 | 20% |
深水 | 100 | 20% |
蘑菇林 | 2 | 50% |